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Why virtual reality headsets failed to woo the masses

Updated : July 21, 2019 02:39 PM IST

VR headsets represented 96.6 percent of the combined AR/VR market during the quarter with strong volumes from top companies such as Sony, Facebook, HTC, Pico and 3Glasses. 
McCauley mentioned how people still get nauseated when they put on a VR headset and how they still prefer to play video games alongside their friends on a 2D display.
Why virtual reality headsets failed to woo the masses

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